It’s the invisible elephant in the room – how did video games ever become a sport?
“I sure don’t feel like an athlete when I’m playing Candy Crush on my smartphone,” you, and hundreds of others, may think to yourself.
Whether you agree with it or not, the legitimacy of video games has been solidified by eSport tournaments selling out entire stadiums, professional teams, and millions of worldwide fans. On Debate.org, 66% of respondents say “Yes,” video gaming should be considered a sport. Here are a few examples of why they stand behind eSports:
- "If Chess is a Sport, why Aren't Video Games?… It requires strategy, is played worldwide, and is a competitive game. Those same principals can, and are - applied to video games."
- "If poker card games and chess both have the players sitting down and are considered sports, why not virtual gaming as well. There are two kinds of sports: one physical and one mental."
- "For starters, sports requires strategy, thought into each action, muscle memory, reflexes and reaction time, etc…. And to take into note that gaming is moving very quickly into Virtual Reality, which can put you into a world where you physically have to run, jump, crouch, reach and look at your surroundings in real life to achieve the same results in the game."